We've worked together for the last six months, discussing ideas, how we wanted our virtual world to look, how we wanted it to sound, what poetry to include and how our Child Avatar would appear. Here are some images and poetry from the journey.
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One of the avatars keeping warm in the beehive hut shelter.
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For a more international resemblance, creating a child with no gender or race seemed most appropriate therefore it wasn’t targeted to any particular groups, just the human race. This was agreed upon by all members, then integrating parts of the environment into the character was then decided. Our environment affects us in multiple ways especially when growing up, those who we interact with, the food we consume, sights we witness and experience. This all creates a mould for who we become, having the character absorb the environment around them, their skin/eyes/hair visualises this. A chameleon like skin which camouflages itself replicating the environment to form a protection against predators, creating its own shelter.
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While Terri sculpted the head of the child giving them a friendly face and different coloured eyes, making the eyes reflective with pupils matching the environment, looking at earthy materials with a natural colour scheme would be most fitting. This is so that once the character is imported into the VR environment the elements will match harmoniously.
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An avatar with the rain imprinted on them to reflect the raindrops in the umbrella shelter.
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An avatar testing their balance.
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When it came to animating the character, Terri looked at various references of children playing to remember what the key body movements are. Children have tons of fuel and don’t get tired out easily, they need to be entertained otherwise their focus can drift away. These aspects were vital to remember when it came to animating a smaller human that is bursting with energy. Creating a happy child was definitely a goal of mine as that can connect with the viewers inner child.
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